Search found 6 matches

by berTron
February 4th, 2008, 3:08 pm
Forum: Expression Discussion
Topic: a time remap interval per layer
Replies: 2
Views: 9065

Re: a time remap interval per layer

thanks, this isnt exactly what i was looking for, but it is very helpful in that i can work forward with the code you gave me.

amazing script site, btw.
by berTron
February 4th, 2008, 10:39 am
Forum: Expression Discussion
Topic: a time remap interval per layer
Replies: 2
Views: 9065

a time remap interval per layer

I have a 2 second clip and what I'd like the end result to be is 5 layers that show even time intervals. so for example, if it was a baseball player swinging a bat, the whole thing at the end would be the first layer, he's got the bat behind him, then the second layer appears and the bat is next to ...
by berTron
January 8th, 2008, 11:09 am
Forum: Expression Discussion
Topic: triggering Time Remap with markers
Replies: 4
Views: 23409

Thanks, I was able to figure it out once I thought backwards about it.

boobies = marker.key(1).time;
temp_Remap = time;
if (time < marker.key(1).time)
{temp_Remap = 0};
else
{temp_Remap = time-boobies};
temp_Remap

like my variable name?
by berTron
January 8th, 2008, 10:02 am
Forum: Expression Discussion
Topic: triggering Time Remap with markers
Replies: 4
Views: 23409

triggering Time Remap with markers

I'm trying to be able to control when a pre-comp starts playing with a layer marker, but so far I can only get it to go to the start frame and then immediately go back to the default.

How can i get it so a marker "hits play" for a layer and then the layer's time just keeps going?
by berTron
October 22nd, 2007, 12:30 pm
Forum: Expression Discussion
Topic: hanging object being affected by body speed
Replies: 2
Views: 8022

ah, i think my problem was in using "speed" instead of velocity.

seems the linear() function is what i was supposed to do, too.
by berTron
October 22nd, 2007, 9:59 am
Forum: Expression Discussion
Topic: hanging object being affected by body speed
Replies: 2
Views: 8022

hanging object being affected by body speed

Hi I have two objects "body" and "hangy" The hangy object is under the body, with the anchor point being where it connects to the body. It hangs down, obvs. When the body flies, say from the right of the screen to the left, in two seconds, i want the hangy object to react accordi...