Search found 57 matches
- September 23rd, 2004, 11:38 pm
- Forum: Scripts Discussion
- Topic: Preferences File
- Replies: 7
- Views: 25787
If you take a look at the Reduce OpenGL Texture Size.jsx included with 6.5 in the protected folder you will see the base syntax for how to set a pref. savePrefAsLong(String section_name, String key_name, int value) savePrefAsFloat(String section_name, String key_name, float value) savePrefAsString(S...
- September 17th, 2004, 11:00 pm
- Forum: Impudent 1's Scripts
- Topic: Submit to Muster Render UI
- Replies: 9
- Views: 55459
Submit to Muster Render UI
The script: http://www.leapfrog-productions.com/Scripts/MusterSubmit/A_Muster_Submit_v1.jsx is a UI to send compositions to the virtual vertex render manager MUSTER from within AFX. http://www.leapfrog-productions.com/Scripts/MusterSubmit/index.htm for Description and notes put it in your scripts , ...
- September 10th, 2004, 2:16 pm
- Forum: Scripts Discussion
- Topic: Importing images without user interaction
- Replies: 3
- Views: 9882
- September 10th, 2004, 2:11 pm
- Forum: Scripts Discussion
- Topic: Create a new folder inside a project
- Replies: 7
- Views: 18150
- September 5th, 2004, 9:33 pm
- Forum: Impudent 1's Scripts
- Topic: Calculator
- Replies: 3
- Views: 45400
I have updated the Calculator to hopefully accomodate the mac/windows button width differences. http://www.leapfrog-productions.com/Scripts/Calc_v2.jsx This has not been tested on macOS, and running an osx skin in xp doesn't reflect the width changes properly, so if the layout is still skewed please...
- September 5th, 2004, 4:47 pm
- Forum: Impudent 1's Scripts
- Topic: Default Folders
- Replies: 13
- Views: 162478
Well thanks for the positive feedback :) I sadly have not been able to figure out how to make it do subfolders. In a nutshell this script works by using the solid creating a default solids folder. That means that it will always create it as a base folder in the project window, no matter what you hav...
- August 18th, 2004, 12:08 pm
- Forum: Impudent 1's Scripts
- Topic: Footage Calculator
- Replies: 1
- Views: 32876
eh he, thanks to the nameless source who pointed out that I forgot to attach the script link ;P sorry about that.
http://www.leapfrog-productions.com/Scr ... lmCalc.jsx
http://www.leapfrog-productions.com/Scr ... lmCalc.jsx
- August 16th, 2004, 9:12 pm
- Forum: Impudent 1's Scripts
- Topic: Footage Calculator
- Replies: 1
- Views: 32876
Footage Calculator
FilmCalc.jsx is a palette to find running time from footage length or vice versa. http://www.leapfrog-productions.com/Scripts/FilmCalcImage.png To use put the script into your scripts directory and run as per usual. Use the radio buttons to set your film format, and set your framerate in the textbox...
- August 5th, 2004, 11:34 am
- Forum: Scripts Discussion
- Topic: setTimeout function?
- Replies: 2
- Views: 11017
Well given that setTimeout is an ecmascript window method, and given Adobe goes with their own UI controls it does not surprise me that it got missed. basically with setTimeout , you give it a function, and a time delay in milliseconds. Then when it has counted out that time delay it executes the fu...
- July 18th, 2004, 1:30 am
- Forum: Impudent 1's Scripts
- Topic: Calculator
- Replies: 3
- Views: 45400
Calculator
As per the thread in the scripts discussion requesting a built in calculator. Given that the text input fields only deal with very simple expressions it can be nice to have a simple calculator handy. http://www.leapfrog-productions.com/Scripts/calc_screenshot.JPG This script goes in your Scripts or ...
- July 18th, 2004, 1:12 am
- Forum: Scripts Discussion
- Topic: What scripts do you need?
- Replies: 12
- Views: 23586
Well I poked a bit with modifying that links code tonight and avoided fixing harder problems in other script projects :) I put the results in the scripts library as Calc.jsx , if I get a chance tommorow I will figure in some sort of film length section. Or would that be preferred as a seperate palet...
- July 17th, 2004, 12:57 pm
- Forum: Scripts Discussion
- Topic: setTimeout function?
- Replies: 2
- Views: 11017
setTimeout function?
I was looking at the script docs and perhaps have missed it but is this first version missing the setTimeout function?
aka for setting something like:
alarmId = setTimeout("alarmFunc()", minutes*60000);
Imp
aka for setting something like:
alarmId = setTimeout("alarmFunc()", minutes*60000);
Imp
- July 17th, 2004, 12:46 pm
- Forum: Scripts Discussion
- Topic: What scripts do you need?
- Replies: 12
- Views: 23586
Hmm I have a couple other things I need to finish up first :) .. but the thing that comes to mind is one link I had used to repurpose an oscommerce php/mysql/javascript site. I think with a bit of modification to work in ae you could palettize it http://javascript.internet.com/calculators/win-calcul...
- July 8th, 2004, 12:03 am
- Forum: Impudent 1's Scripts
- Topic: Import Export Most Recently Used projects
- Replies: 0
- Views: 29959
Import Export Most Recently Used projects
As was mentioned on the AE list, sometimes one wishes to be able to have the most recently used footage and recent projects lists transferable across machines. As well it can be convienient to save them out when archiving a project. This script will let you save out a text file with the current MRU ...
- June 30th, 2004, 5:03 pm
- Forum: Impudent 1's Scripts
- Topic: Default Folders
- Replies: 13
- Views: 162478
UpDated versions
Well thanks to a lot of input from Paul Tuersley there are new versions that should take care of the mac issue as well as some other little things I missed. These now use the prefs file to store your foldernames and allow you to create "up to" 6 default folders. if you have the older versi...