Search found 143 matches
- April 4th, 2011, 12:16 pm
- Forum: Script requests
- Topic: Add expression to Levels with script
- Replies: 4
- Views: 12806
Add expression to Levels with script
I have a script that works great but I can't get the expression into the setvalue of the "GAMMA INVERSE" layer to work. Hopefully someone here can help. { // This script will create two Adjustment layers in the activeComp. // The adjustment layer will have Levels effect and ... // // // no...
- February 21st, 2011, 1:00 pm
- Forum: Script requests
- Topic: Render evaluation
- Replies: 0
- Views: 6444
Render evaluation
Would it be at all possible to create a script that could evaluate a render or even a frame and report the render time of each layer? I'm thinking with a really heavy comp this would be a great way of evaluating which layers should be prerendered. I guess if everything that ran through the info pall...
- February 21st, 2011, 12:52 pm
- Forum: Scripts Discussion
- Topic: Placeholder for a not yet created file?
- Replies: 3
- Views: 8886
Re: Placeholder for a not yet created file?
How about making a dummy 2 frames of your footage to be imported (so that it's a sequence); Import it; Delete the dummy footage so that in AE it becomes "missing footage;" Render the first comp that will replace the dummy footage; When the second comp renders it will now find the missing f...
- December 3rd, 2010, 8:38 pm
- Forum: Script requests
- Topic: Move all A/V features
- Replies: 2
- Views: 9169
Re: Move all A/V features
Nothing?
Can this be done?
If it can't, I'll stop hoping.
Can this be done?
If it can't, I'll stop hoping.
- November 5th, 2010, 11:47 am
- Forum: General Scripts Library
- Topic: Applescrip AERender dropper app
- Replies: 5
- Views: 21236
Re: Applescrip AERender dropper app
I tried this script with CS5 and it didn't work.
1. It didn't recognize the .aep files as AE files;
2. The -mp flag makes AErender fail before launch.
I altered it to it's bare bones until it did work.
1. It didn't recognize the .aep files as AE files;
2. The -mp flag makes AErender fail before launch.
I altered it to it's bare bones until it did work.
- October 29th, 2010, 1:29 pm
- Forum: Script requests
- Topic: Move all A/V features
- Replies: 2
- Views: 9169
Move all A/V features
I like my A/V features on the right of the "source name" (in the timeline window) but many people like it on the far left. Is there a way to script something that would move it in all comps? It'd be great if -- whichever way you like -- click on a radio button or something and instantly ha...
- February 12th, 2009, 11:24 am
- Forum: Script requests
- Topic: Altered Save and Increment script
- Replies: 2
- Views: 7655
Re: Altered Save and Increment script
Here's the script I've been using: if (!app.project.file) { alert ("This project must be saved before running this script."); } else { var currFile = app.project.file; var currFileName = currFile.name; var extPos = currFileName.lastIndexOf("."); var ext = ""; if (extPos...
- February 11th, 2009, 4:23 pm
- Forum: Script requests
- Topic: Altered Save and Increment script
- Replies: 2
- Views: 7655
Altered Save and Increment script
I need to alter the save an increment script to update the 8th object from the end. Example filename: xxxXXX_03x03_c05_v01.aep I need the "5" updated instead of the "1" at the end. Also it needs to be 2 digits like the example. ... Tried altering it myself but can't figure it out...
- September 16th, 2008, 3:34 pm
- Forum: Script requests
- Topic: View Option global change
- Replies: 0
- Views: 6141
View Option global change
I need a script that will change all 4 windows in the view options to "Camera Show Wireframe On" instead of the default "selected. I'm really sick of comp after comp having to change this option for each window. I just want to be able to see what my camera is doing. A script that simp...
- February 26th, 2008, 2:39 pm
- Forum: Script requests
- Topic: Have Script need GUI Window ...
- Replies: 3
- Views: 9081
Re: Have Script need GUI Window ...
We basically just need a single button. Although, two buttons would be great. One that would increment and save and the other that would update the slate.
Thanks
Thanks
- February 24th, 2008, 12:11 pm
- Forum: Script requests
- Topic: Have Script need GUI Window ...
- Replies: 3
- Views: 9081
Have Script need GUI Window ...
How do you turn an old script into a cool GUI window? We use this script and it would be really cool if we could have it as a GUI window. //////////////////////////////////////// //"Update Project Name Text" script, version 1.6. //This script was created by Christopher R. Green on 5-8-2005...
- August 14th, 2007, 1:33 pm
- Forum: Script requests
- Topic: Lock property script
- Replies: 9
- Views: 19667
Another thing this script works great for ...
Another thing this script works great for is removing expressions from properties in bunches. It's really nice to be able to select several properties and just hit "unlock" and they expressions are removed in one fell swoop.
- August 11th, 2007, 2:49 pm
- Forum: General Scripts Library
- Topic: Applescrip AERender dropper app
- Replies: 5
- Views: 21236
Improving the dropper script
I duplicated the "do script" lines to create more instances of the render. I'm usually working on a quad so I set it create 3 instances. do script "/bin/tcsh -c \"nice +10 '/Applications/Adobe After Effects 7.0/aerender' -sound ON -mem_usage 60 100 -project \"" & qu...
- August 11th, 2007, 2:44 pm
- Forum: General Scripts Library
- Topic: BG Renderer
- Replies: 42
- Views: 130253
7.0 RE.app failure solved
I recently started at a new place and got the same error. I discovered that the error was caused by AE being renamed after the 7.0.1 update. I renamed AE 7.0 (which is what the aerenderer is looking for) and everything works fine.
- August 6th, 2007, 2:57 pm
- Forum: Script requests
- Topic: Project Filter Script
- Replies: 0
- Views: 6231
Project Filter Script
I was wondering if someone could write a script that would filter the current comp to show only chosen items. Here's how I think it would work: Open script click on type of item(s) to show ie Solids and Nulls ... the script then sets all layers except Solids and nulls to Shy and hides them. I think ...