I have been trying and trying to find a way to speed up the time of a precomp. It seems like a simple enough feature, I see it all the time. And maybe I am making this more complicated than it needs to be. But here is what I want to do.
Let's say I have a ten second precomp.
I time remap it to 5 seconds. It now is traveling twice as fast as it was.
What I would like to do is still have it start off at normal speed, but by the time it gets to the end of the clip it is moving (let's say...) four times as fast as it orginally was before the time remap. So 4x normal speed. I'm not stuck on 4x, just an example number.
I don't know how to write an acceleration formula. It could be simple, I don't need drag or friction or any of that. Let's assume the newtonian model of all things in vacum kind of accleration with the result of the formula being a frame number between the inPoint and outPoint of the layer the expression is applied to.