LookAt with distance constraint
Posted: January 27th, 2010, 9:13 am
Hi
I want to create an expression that will orient a layer towards a null, but only if the null is within a certain distance.
I have done most of the expression, but if the null is outside the range I want the layer to remember the last null position when within range.
Is it possible to do some kind of smooth layer orient, so the layer won't jump when the null re-enters somewhere else in 3D-space ?
Any help appreciated - CS4 project attached
>kenneth
I want to create an expression that will orient a layer towards a null, but only if the null is within a certain distance.
I have done most of the expression, but if the null is outside the range I want the layer to remember the last null position when within range.
Is it possible to do some kind of smooth layer orient, so the layer won't jump when the null re-enters somewhere else in 3D-space ?
Any help appreciated - CS4 project attached
>kenneth