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doing a wiggle on a loopout range

Posted: December 24th, 2010, 1:47 pm
by yoshco
hi,
i have a me a pingpong type loopout on a time remapped layer.
i want to add some variations on the keys i pingpong between, so the loopout will not be so repetitive.
so, my question is how can i continually wiggle that loopout range?

Code: Select all

  //this ranged wiggle is form the examples.
  timeToStart = 3.2;
  timeToStop = 3.76;
  if ((time > timeToStart) && (time < timeToStop)){  
      wiggle(3,0.5);  
  }else{  
      value;  
  }
  //now i want to pingpong this mutations
  loopOut("pingpong", 3); 
hope i'm clear, yair

Re: doing a wiggle on a loopout range

Posted: December 27th, 2010, 8:55 am
by lloydalvarez
Not sure I am completely clear on what you are asking but if you want to vary the number of keyframes used for the loop then simply assign that value to a slider and keyframe that slider:

Code: Select all

 //this ranged wiggle is form the examples.
  timeToStart = 3.2;
  timeToStop = 3.76;
  if ((time > timeToStart) && (time < timeToStop)){  
      wiggle(3,0.5);  
  }else{  
      value;  
  }
  //now i want to pingpong this mutations
  loopOut("pingpong", effect("Slider Control")("Slider")); 
-Lloyd