Time remapped values
Posted: May 11th, 2011, 10:44 am
Hi, as it does not seem possible to time remap the 3d camera, I'm trying to find a way to still get the time remapped values by first precomping the camera and the footage. I was hoping when I then linked the camera in the main comp to the remapped subcomp camera that I could extract the time remapped position, but this does not seem to work. Is this not possible?
I have a screen with 360 rotation and use time remapping to fake a 3d effect based on the camera/ object position. However I need the footage that is on a 3d plane on top of the screen to be shown throught the right camera angle but not be time remapped itself.
Makes sense?
I have a screen with 360 rotation and use time remapping to fake a 3d effect based on the camera/ object position. However I need the footage that is on a 3d plane on top of the screen to be shown throught the right camera angle but not be time remapped itself.
Makes sense?