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AE Camera rotations in World-Space Coordinates, Need Local..

Posted: July 11th, 2011, 1:58 pm
by i4n
Hi,

Does anyone have a solution to converting global rotation values to local rotation values, for a camera? My 3d tracking program (Syntheyes) appears to have imported global rotation values and these are no good to me. Local rotation values will make re-animating this tracked camera so much easier. Thanks!