Search found 5 matches
- November 11th, 2008, 8:37 am
- Forum: Script requests
- Topic: camera revolving
- Replies: 5
- Views: 14049
Re: camera revolving
Thx for your answers, but there might be something I don't understand. No matter what I do, Null or not, with or without slider, the thing is revolving even with no key frame...
- November 10th, 2008, 2:03 pm
- Forum: Script requests
- Topic: camera revolving
- Replies: 5
- Views: 14049
Re: camera revolving
Thx a lot. Tha's F... cool.
I can see the revolution now. But I have few more questions now...
How can I manage the pace of the animation. In the clip I want to do, I have to stop sometimes to reveal some planet and some text.
I can see the revolution now. But I have few more questions now...
How can I manage the pace of the animation. In the clip I want to do, I have to stop sometimes to reveal some planet and some text.
- November 9th, 2008, 9:55 am
- Forum: Script requests
- Topic: camera revolving
- Replies: 5
- Views: 14049
camera revolving
Hello, I have a work to do that involves camera movment. I'ts a 3D scene like the universe for exemple. And I would like to make a camera revolving around this universe, in a perfect cercle. Some time ago I had a usefull script that allowed me to do that.The camera was revolving and pointing a the c...
- June 18th, 2007, 12:45 am
- Forum: Expression Discussion
- Topic: Time question
- Replies: 2
- Views: 9057
- June 17th, 2007, 12:08 am
- Forum: Expression Discussion
- Topic: Time question
- Replies: 2
- Views: 9057
Time question
hello guys, I often use one of the floowing Dan Ebbert script, freq = 1.0; //oscillations per second amplitude = 50; decay = 0.7; amplitude*Math.sin(freq*time*2*Math.PI)/Math.exp(decay*time) but my problem is, how do i control this in time. If i apply this to the rotation property it seems always to...