Search found 78 matches
- May 7th, 2010, 10:05 am
- Forum: General Scripts Library
- Topic: Convert file over a network using a watch folder (Mac only)
- Replies: 0
- Views: 12303
Convert file over a network using a watch folder (Mac only)
Convert a file over a network using a watch folder and After Effects (Mac only) This is a script that combines Applescript and AEscript to convert a Quicktime clip from one codec to another through a watch folder. This was needed by a client because clips coming from a variety of sources (Macs, PCs...
- November 13th, 2008, 6:58 am
- Forum: General Scripts Library
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 99
- Views: 1043675
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Hey guys, it's been quite a few months since I've done some scripting, so I've been away from from this site for a while. Theoreon, psyshow, thank you very much for the praise, it's great to hear. Redsandro, thanks for the tip about storing the settings. I will try to incorporate that in the future....
- November 13th, 2008, 6:58 am
- Forum: Announcements
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 78
- Views: 521776
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Hey guys, it's been quite a few months since I've done some scripting, so I've been away from from this site for a while. Theoreon, psyshow, thank you very much for the praise, it's great to hear. Redsandro, thanks for the tip about storing the settings. I will try to incorporate that in the future....
- May 27th, 2008, 3:59 am
- Forum: General Scripts Library
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 99
- Views: 1043675
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Hey Ctalkerx: This is correct. In AE Y is up, and in MAX Y is up too, but is rotated 90 degrees. The default orientation in MAX is looking down on the horizontal grid. I decided not to change that. In a future version I might add the option to rotate everything 90 degrees, but the math is quite tric...
- May 27th, 2008, 3:59 am
- Forum: Announcements
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 78
- Views: 521776
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Hey Ctalkerx: This is correct. In AE Y is up, and in MAX Y is up too, but is rotated 90 degrees. The default orientation in MAX is looking down on the horizontal grid. I decided not to change that. In a future version I might add the option to rotate everything 90 degrees, but the math is quite tric...
- April 29th, 2008, 8:23 am
- Forum: General Scripts Library
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 99
- Views: 1043675
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Hey Russ, I looked at your project. I got some errors with the second .ma file, and the model wasn't there (not sure if it's in the scene file. Doesn't appear to be...but I'm still an inexperienced Maya user). As far as I can tell the locator matched the anchor point in AE perfectly. This is what I ...
- April 29th, 2008, 8:23 am
- Forum: Announcements
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 78
- Views: 521776
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Hey Russ, I looked at your project. I got some errors with the second .ma file, and the model wasn't there (not sure if it's in the scene file. Doesn't appear to be...but I'm still an inexperienced Maya user). As far as I can tell the locator matched the anchor point in AE perfectly. This is what I ...
- April 29th, 2008, 5:26 am
- Forum: General Scripts Library
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 99
- Views: 1043675
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
The script uses the position information, which is the position of the anchor point. It does not use the centre of the layer, if that's what you are asking. It treats all kinds of layers the same way, with a few special rules for lights and cameras (surprisingly, even audio layers have position info...
- April 29th, 2008, 5:26 am
- Forum: Announcements
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 78
- Views: 521776
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
The script uses the position information, which is the position of the anchor point. It does not use the centre of the layer, if that's what you are asking. It treats all kinds of layers the same way, with a few special rules for lights and cameras (surprisingly, even audio layers have position info...
- April 28th, 2008, 10:53 am
- Forum: General Scripts Library
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 99
- Views: 1043675
- April 28th, 2008, 10:53 am
- Forum: Announcements
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 78
- Views: 521776
- April 25th, 2008, 6:06 am
- Forum: General Scripts Library
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 99
- Views: 1043675
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Merci beaucoup, Thierry.tfortier wrote:Yo! hehe, again, marvellous plugin!
- April 25th, 2008, 6:06 am
- Forum: Announcements
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 78
- Views: 521776
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Merci beaucoup, Thierry.tfortier wrote:Yo! hehe, again, marvellous plugin!
- April 25th, 2008, 5:48 am
- Forum: General Scripts Library
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 99
- Views: 1043675
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
finally I got AE3DExport 1.1.4. To download this file in Korea, is impossible. Hey Kanton. I live in London but my server is with Globat, which is in the States. I can't think of why anyone in the far east would block access to my website, or why anyone on the American end would either, so I haven'...
- April 25th, 2008, 5:48 am
- Forum: Announcements
- Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
- Replies: 78
- Views: 521776
Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
finally I got AE3DExport 1.1.4. To download this file in Korea, is impossible. Hey Kanton. I live in London but my server is with Globat, which is in the States. I can't think of why anyone in the far east would block access to my website, or why anyone on the American end would either, so I haven'...