Search found 13 matches
- April 1st, 2009, 11:01 am
- Forum: Expression Discussion
- Topic: Swapping source images with an expression
- Replies: 2
- Views: 12002
Swapping source images with an expression
This seems like something AE was not really meant to do, so I'm not sure if there's a simple answer... anyway, lets say I have a list of 50 images in a comp, and I want to display one of those images based on the value of a variable. I have thought of two approaches: 1. Somehow swapping the source o...
- March 30th, 2009, 9:57 am
- Forum: Scripts Discussion
- Topic: Punch (alpha 0.0.2)
- Replies: 1
- Views: 7342
- March 26th, 2009, 1:41 pm
- Forum: Scripts Discussion
- Topic: Punch (alpha 0.0.2)
- Replies: 1
- Views: 7342
Punch (alpha 0.0.2)
Updated! Download Alpha 0.0.2 here: http://www.alanhettinger.com/dropbox/punch_mac_002.zip http://www.alanhettinger.com/dropbox/punch_windows_002.zip Fun sample AE project included in the download! Hey all, so here's a little program I've been working on. It's called "Punch" and it is a t...
- March 18th, 2009, 4:18 pm
- Forum: Scripts Discussion
- Topic: -output for aerender
- Replies: 3
- Views: 10772
Re: -output for aerender
Yes, but you can't "batch" render from one comp...you have to duplicate it right?
This would do a true batch render from one comp. Does that make sense? You input the text in a list, and it does a render for each line of text.
This would do a true batch render from one comp. Does that make sense? You input the text in a list, and it does a render for each line of text.
- March 17th, 2009, 7:23 pm
- Forum: Scripts Discussion
- Topic: -output for aerender
- Replies: 3
- Views: 10772
-output for aerender
So I'm working on a little java program that does batch rendering for AE. The idea is, you set the render preferences once, then this program rattles off a number of renders...replacing text each time (for a lower third or something). So my questions... With aerender, do I have to set -comp to make ...
- March 13th, 2009, 9:03 am
- Forum: Announcements
- Topic: XML based project files (.aepx)
- Replies: 5
- Views: 85588
Re: XML based project files (.aepx)
Hey, sorry for the bump, but I'm also interested in this idea... any solutions yet?
If they're gonna do XML, why not make text content easy to modify???
If they're gonna do XML, why not make text content easy to modify???
- April 4th, 2008, 2:49 pm
- Forum: Expression Discussion
- Topic: Every other frame
- Replies: 2
- Views: 13105
Re: Every other frame
Ok, got my answer.
Code: Select all
posterizeTime(15);
value;
- April 4th, 2008, 1:39 pm
- Forum: Expression Discussion
- Topic: Every other frame
- Replies: 2
- Views: 13105
Every other frame
I've got an animated layer, and my comp is 30fps, but I want this layer to update every other frame (or maybe every 3rd or 4th frame), so it will appear to be running at a lower frame rate. Is there an easy way to do this with an expression? In this particular case, I'm just animating the position v...
- April 4th, 2008, 1:26 pm
- Forum: Script requests
- Topic: Quantize Keyframes
- Replies: 2
- Views: 12040
Re: Quantize Keyframes
Thanks this is great!
- April 1st, 2008, 8:26 am
- Forum: Script requests
- Topic: Quantize Keyframes
- Replies: 2
- Views: 12040
Quantize Keyframes
I screwed the pooch by working in 29.97 in one comp and 30 in another. When I copied some layers over, their keyframes got shifted ever so slightly and it's really screwing me up. Now I have about 1000000 keyframes that I'm selecting one by one trying to line them up with the frames because they're ...
- March 7th, 2008, 10:54 am
- Forum: Script requests
- Topic: Referencing Layers within Precomps
- Replies: 4
- Views: 14164
Re: Referencing Layers within Precomps
Awesome, thanks for all the help!
- March 7th, 2008, 10:27 am
- Forum: Script requests
- Topic: Referencing Layers within Precomps
- Replies: 4
- Views: 14164
Re: Referencing Layers within Precomps
Thanks, this actually works backwards from the way I thought it would (I was thinking apply it to the , but makes more sense this way too. Here's the final script I'm using: startD = 200; //start distance (in pixels) from null endD = 50; //end distance from null startO= 100; //starting opacity endO=...
- March 6th, 2008, 3:48 pm
- Forum: Script requests
- Topic: Referencing Layers within Precomps
- Replies: 4
- Views: 14164
Referencing Layers within Precomps
Hi, I'm using this expression on the scale of some precomps based on the closeness of another layer. But I also need it to change the opacity of a layer inside the precomps. All the precomps are set up the same way, with same amount of layers in the same order. What is the best way to go about refer...