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- February 11th, 2009, 6:53 am
- Forum: Expression Discussion
- Topic: turning layers in blanck and white according to the Z positi
- Replies: 1
- Views: 9418
turning layers in blanck and white according to the Z positi
Hello, I'd like to transform all the comp of a projet in render where the layers are white when they're close to the camera and black when they're far away (with all the gray scale between). It's working if I'm using the tint filter and ajusting the parameters by hand but I'm sure that it's possible...