Search found 3 matches
- November 11th, 2015, 5:17 am
- Forum: Script requests
- Topic: worldPosition from a nested Comp after collapseTransforms
- Replies: 1
- Views: 12275
Re: worldPosition from a nested Comp after collapseTransform
Ok, this time I got around by just parenting emitter lights to the mechComp layer in the envComp - this way the light "moved" into mechComp world and was getting around with toWorld, and then the Particular did its tacking magic.
- November 5th, 2015, 5:12 pm
- Forum: Script requests
- Topic: worldPosition from a nested Comp after collapseTransforms
- Replies: 1
- Views: 12275
worldPosition from a nested Comp after collapseTransforms
Hi aEnhancers, Could anyone tell how to access world position of a 3D Null, which is located inside another nested 3D comp with collapseTransforms? Basically, I have this one mechComp with bunch of animated 3D layers that form some sort of machinery (animated: rotation+scale); then there is the main...
- May 6th, 2009, 6:02 am
- Forum: Scripts Discussion
- Topic: Pixel painting with jsx
- Replies: 1
- Views: 7122
Pixel painting with jsx
Hello, gurus! I am working on some video project where I have to do specific tasks, and one would be best described by combination of two filters: GausianBlur (0-100) and Shift Channels (A=Sat) applied to a colored layer with irregular contour and transparency (e.g. star mask on color gradient) and ...