I would believe a simple collada implementation would be a better choice.
http://clintons3d.com/aecollada/index.html
cheers,
F.
Search found 15 matches
- November 5th, 2014, 2:21 am
- Forum: Script requests
- Topic: FBX/Unity2d exporter
- Replies: 2
- Views: 14310
- November 5th, 2014, 1:38 am
- Forum: Script requests
- Topic: FBX/Unity2d exporter
- Replies: 2
- Views: 14310
Re: FBX/Unity2d exporter
fbx is a pain in the ass to generate either with ascii version. One could use the fbx sdk python bidding, but because of the licence agreement, I believe the developper wouldn't be able to distribute it by himself, so the user would have to install it separately. That being said, isn't there another...
- December 7th, 2010, 12:48 am
- Forum: Scripts Discussion
- Topic: system.callSystem with pipes
- Replies: 2
- Views: 12204
Re: system.callSystem with pipes
Code: Select all
var iso = system.callSystem("cmd /c \"C:\\a\\exiftool -T -iso c:\\a\\b.jpg\""); // iso = 80
- December 6th, 2010, 5:40 pm
- Forum: Scripts Discussion
- Topic: UI Button's color
- Replies: 0
- Views: 6974
UI Button's color
somebody would know how to set a text or background color on buttons ?
I tried same approach as panels & group, but can't figure how to do it
I tried same approach as panels & group, but can't figure how to do it

- December 6th, 2010, 5:32 pm
- Forum: Scripts Discussion
- Topic: callSystem as a separate process? (WIN)
- Replies: 1
- Views: 10515
Re: callSystem as a separate process? (WIN)
I believe should try START /B app.exe to do that.
If it doesnt work, just write a batch file in the temp folder via script and then fire it w/ the systemcall
it should work I think
If it doesnt work, just write a batch file in the temp folder via script and then fire it w/ the systemcall
it should work I think
- November 20th, 2010, 7:09 am
- Forum: Scripts Discussion
- Topic: Binary data into binary script
- Replies: 4
- Views: 15573
Re: Binary data into binary script
that is great, I was actually trying a base64 approach, but that looks great. did you guys come up with some framework for that ?
- November 16th, 2010, 2:23 pm
- Forum: Scripts Discussion
- Topic: TreeView
- Replies: 4
- Views: 16962
Re: TreeView
oh my bad! that's another one. but still add('node',...) method 
oh well I guess it is the way to do it, will go with that then !
Thanks

oh well I guess it is the way to do it, will go with that then !
Thanks
- November 16th, 2010, 1:39 am
- Forum: Scripts Discussion
- Topic: TreeView
- Replies: 4
- Views: 16962
Re: TreeView
yep I know, but it does use an XML with the "node" approach.
I wish something more like treeview.add(mybigArray), where mybigArray is a simple array object
can't it be done ?
I wish something more like treeview.add(mybigArray), where mybigArray is a simple array object
can't it be done ?
- November 15th, 2010, 4:38 am
- Forum: Scripts Discussion
- Topic: TreeView
- Replies: 4
- Views: 16962
TreeView
anyone knows how to pass an array to a treeview UI element ?
it doesn't seems to work for me. All example I'm finding are XML nodes
thx
it doesn't seems to work for me. All example I'm finding are XML nodes

thx
- June 17th, 2010, 12:23 am
- Forum: Scripts Discussion
- Topic: Open a comp
- Replies: 12
- Views: 42393
Re: Open a comp
(this will duplicate the current comp & open it) This comment is a little deceiving; as I mentioned, this command does not duplicate the comp, it nests it within a new comp (whose properties are identical). glad to know this is working for you -cg!! oh yeah true, just forgot to change it :p Any...
- June 16th, 2010, 3:56 am
- Forum: Scripts Discussion
- Topic: Open a comp
- Replies: 12
- Views: 42393
Re: Open a comp
this works great for me ! Thanks guys !! cheers function CreateCompAndOpen(compName,footageItem){ //Create a temp composition with all parameters var tempComp = app.project.addComp(compName, footageItem.width, footageItem.height, footageItem.pixelAspect, footageItem.duration, footageItem.frameRate);...
- June 16th, 2010, 2:45 am
- Forum: Scripts Discussion
- Topic: Open a comp
- Replies: 12
- Views: 42393
Re: Open a comp
Zold's suggestion was to use a different app.executeCommand that doesn't result in a dialog appearing. But it also requires copying every aspect of every layer from one comp to another which would take a lot of work. He's right in saying no one would want to do it that way. ;) It isn't really that ...
- June 14th, 2010, 11:40 pm
- Forum: Scripts Discussion
- Topic: Open a comp
- Replies: 12
- Views: 42393
Re: Open a comp
I actually talked about this idea in my post, but the issue still the dialog box opened by this command. How do you deal with it ? How do you validate it ?! I really don't understand why they do not allow it! And I dont think it's a security issue anymore since there is stuff like socket, read/write...
- June 7th, 2010, 2:45 pm
- Forum: Scripts Discussion
- Topic: Open a comp
- Replies: 12
- Views: 42393
Re: Open a comp
I guess that's a no ? 

- June 6th, 2010, 1:32 am
- Forum: Scripts Discussion
- Topic: Open a comp
- Replies: 12
- Views: 42393
Open a comp
Hi, I'm doing a in-house AE script which is a kind of automatisation task and wiazard at the same time. So the goal is to limitate the user's click and do a maximum of thing for him! Since its also a wizard the script will sometimes be on hold waiting for user interaction and the continue! Right now...