Search found 31 matches
- May 6th, 2010, 11:51 am
- Forum: Scripts Discussion
- Topic: localizing variables in script UI
- Replies: 4
- Views: 13923
Re: localizing variables in script UI
...Of course it will be a global variable across all scriptUI scripts like you describe but by making the object name unique you avoid the problems you describe. Functions can also be part of the object: var myScript_Data = new Object(); myScript_Data.version = 1.0; myScript_Data.scriptName = "...
- May 6th, 2010, 6:29 am
- Forum: Scripts Discussion
- Topic: localizing variables in script UI
- Replies: 4
- Views: 13923
Re: localizing variables in script UI
Hey Lloyd, I was trying to avoid doing this as I have functions that say look at the variable VERSION in conjunction with scriptName to see if there's an update. I could feed the function an object, but its just cleaner (for me) having the function look at these variables (that need to be global to ...
- May 5th, 2010, 6:10 am
- Forum: Scripts Discussion
- Topic: localizing variables in script UI
- Replies: 4
- Views: 13923
localizing variables in script UI
Hi I have just started playing around with script ui to make dockable panels. The biggest problem I see is the fact that variables in scripts are global to all scripts. My scripts all have a 'VERSION' and 'scriptName' variable; which is fine when run using file->scripts, the problem is with script u...
- April 9th, 2010, 5:42 am
- Forum: Scripts Discussion
- Topic: typeName differences depending on app.language
- Replies: 2
- Views: 9498
Re: typeName differences depending on app.language
Dan Ebberts wrote:Like this:
if (item instanceof CompItem)
Brill-Yent! Thanks Dan (again), you are like a scripting/expressions cyborg
- April 8th, 2010, 1:29 pm
- Forum: Scripts Discussion
- Topic: typeName differences depending on app.language
- Replies: 2
- Views: 9498
typeName differences depending on app.language
I have a script that makes a list of all compositions in the project by testing if(item.typeName == 'Composition') A person using the script was having errors and it turned out that the language they are running after effects in would have me write if(item.typeName == 'Komposition') Is there a langu...
- March 19th, 2010, 11:48 am
- Forum: Scripts Discussion
- Topic: no random ?!?
- Replies: 3
- Views: 11425
Re: no random ?!?
Dan Ebberts wrote:Scripting has access to JavaScript's Math.random().
Dan
boy do I feel silly. thanks Dan, I was just calling random() like you can with expressions.
- March 19th, 2010, 8:52 am
- Forum: Scripts Discussion
- Topic: no random ?!?
- Replies: 3
- Views: 11425
Re: no random ?!?
so heres the ugly hack I came up with. I create a slider on my layer, put an expression with a random number generator, read valueAtTime for the slider at frame 1, if I need another, read it at frame 2 and so on, then remove the slider. ugly but it works...still cant beleive theres no random in aeSc...
- March 19th, 2010, 6:15 am
- Forum: Scripts Discussion
- Topic: no random ?!?
- Replies: 3
- Views: 11425
no random ?!?
cant believe I've never noticed this before. There does not appear to be a random function in the scripting language. Is this true, or am I an idiot (I did search the entire manual for it)
- November 11th, 2009, 3:00 pm
- Forum: Scripts Discussion
- Topic: scrollbar not working...docs no help
- Replies: 2
- Views: 10308
Re: scrollbar not working...docs no help
so I gave up and went with Nabs suggesstion of a listbox.
is it really not possible to do something as simple as adding a scroll bar to a panel and having it scroll? seems like this is a huge limitation on how you build an interface.
is it really not possible to do something as simple as adding a scroll bar to a panel and having it scroll? seems like this is a huge limitation on how you build an interface.
- November 9th, 2009, 10:37 am
- Forum: Scripts Discussion
- Topic: scrollbar not working...docs no help
- Replies: 2
- Views: 10308
scrollbar not working...docs no help
Hi, I have a window in my script that displays all comps in the project with a checkbox next to them. If there are lots of comps in the project the window gets so big you cant see the 'ok' button. I have been trying for several hours to get a simple scrollbar added to the panel. If I play around wit...
- November 3rd, 2009, 9:48 am
- Forum: General Scripts Library
- Topic: compsFromSpreadsheet automated versions of your comp from DB
- Replies: 0
- Views: 10544
compsFromSpreadsheet automated versions of your comp from DB
The compsFromSpreadsheet script allows you to make multiple versions of your compositions using data from a spreadsheet or database. The script goes through your spreadsheet line by line, making a new version of your comp with text layers in the composition receiving text from the spreadsheet automa...
- October 15th, 2009, 2:12 pm
- Forum: Scripts Discussion
- Topic: dropdown still driving me nuts...why doesnt this work
- Replies: 3
- Views: 11421
Re: dropdown still driving me nuts...why doesnt this work
Genius! Thanks Paul...I'd given up and resorted to an ugly hack to accomplish my task. Now I can do it right, thanks Paul.
- October 13th, 2009, 10:12 am
- Forum: Scripts Discussion
- Topic: dropdown still driving me nuts...why doesnt this work
- Replies: 3
- Views: 11421
dropdown still driving me nuts...why doesnt this work
okay I am trying to do something when a particular item is selected from the dropdown (the following is not my real code, just an example of what is going wrong). What the code syas to me is that if 'dog' is selected an alert box will say 'yay dog' and for everything else it should alert 'boo no dog...
- October 12th, 2009, 12:41 pm
- Forum: Scripts Discussion
- Topic: value of selected dropdown item
- Replies: 1
- Views: 7749
Re: value of selected dropdown item
okay...so I figured it out and it was this.selection
- October 12th, 2009, 11:27 am
- Forum: Scripts Discussion
- Topic: value of selected dropdown item
- Replies: 1
- Views: 7749
value of selected dropdown item
is it me or does the ui documentation from adobe totally su-huck? anyway, I am trying to implement a dropdown list and I cannot for the life of me figure out how to get the value of the selected item into the function (tried this.item, this.value, this.selected, and they all come up undefined. now I...