I succeeded in applying the ease to position then I added an ease() to rotation so that as ease expression ran the object moves and rotates. The goal was to invert this animation and have the expression swapped :) I failed though http://www.flickr.com/photos/38101350@N03/5612230788/in/photostream#/p...
I'm working with the ease expression and I'm trying to find out how(if possible at all) to map position to rotation. I successfully achieved mapping it one way. Adding the ease expression to position and controlling rotation but I want to use the inverse and add the ease to rotation. I'm missing the...
thanks Again for all of your help Dan! OK that expression certainly worked but "else if".... definitely a new one for me. Also with ease controlling the animation I was hoping that when I moved into the second part of the expression the wiggle would pick-up/use the existing position. Inste...
thanks major help! Ok, with the value + [0,w], I'm a little lost as to what I'm actually saying here.... Am I saying that position[x,y] + [0,y]... meaning that I'm adding noting to [x] and adding the variable to y? At least that's what I think is going on. I'm working with all of this now trying to ...
thanks that worked great! I have a question concerning the expression. why is that I should use [x, w[1]]. Is this because wiggle requires me to define both properties in the array? also I attempted to take the above expression a step "further", yea... anyway here what I tried, but the res...
Thanks for the reply! Well what I originally wanted to have happen was as my X position changed I wanted it start wiggling only on X or y(as I would ultimately define it) at a certain point then go back to its regular course of animation. So what I'd hoped was that by writing: Original Idea: w = wig...