Duly noted, that bit with the if/else logic for calculating stuff frame by frame gave me quite a lot to think about in terms of what is possible in terms of expressions.
Hello everybody it´s me again, I am just trying build another template, where there are 4 keyframes in the layer to be time remapped. This is due to the layer having an intro and an outro. So basically my script should look like this: i1 = thisComp.layer("Layer 1").inPoint; o1 = thisComp....
the code works like a charm... except for one little misunderstanding . I wanted the keyframes not to have the value but to be at the in and out points in the time line. Anyway, I´ll have a look if I can modify your little piece of code.
Good morning everybody, I am currently working on a AE project, where I want the In and out point of a layer to define the In and out point of another layer. Something like this: Layer 1 In Point/Out Point I I defines I I--> LAYER 2 In Point/Out Point I guess using an expression that uses Time Remap...
You just made a fellow digital grunt a very happy man! Thank you very much. That is exactly what I needed. This will allow me to work just like I am used from 3D rigging.
hey everybody, I´m new here, so I hope this post is is in accordance with this site´s ettiquette. I´m currently trying to create a 2D character rig in After Effects. I´m using a layered puppet system with marionette pins to make the limbs bendy. After some time I´ve hit a wall. I´m trying to c...