Search found 8 matches
- May 10th, 2012, 10:45 am
- Forum: Scripts Discussion
- Topic: PROGRAMMATICALLY Change Shortcut Keys. Possible?
- Replies: 1
- Views: 10018
PROGRAMMATICALLY Change Shortcut Keys. Possible?
Does anyone know if it's possible to change shortcut keys programmatically ? I know that you can change the contents of the shortcut file, then upon next AE load, the new shortcut will be there, but that's not really what I'm after. I've created a few scripts that I'd like to map to shortcut keys. I...
- May 2nd, 2012, 10:36 am
- Forum: Scripts Discussion
- Topic: Scripting OutputModules for outputting image sequences
- Replies: 12
- Views: 32831
Re: Scripting OutputModules for outputting image sequences
The script interfaces with a database. When the artist says (s)he wants to start a new shot, the database calls my script that builds the comp, imports the necessary footage, sets the output, and saves the project in the proper location. Within the script, I determine if the OM is missing. If it is,...
- May 1st, 2012, 6:02 pm
- Forum: Scripts Discussion
- Topic: Scripting OutputModules for outputting image sequences
- Replies: 12
- Views: 32831
Re: Scripting OutputModules for outputting image sequences
Clever! Clever, indeed. I just got it implemented and it works great. The script looks for the OM. If it doesn't exist, it imports a project file with all the OMs defined, grabs the missing OM, saves it to the OM template list, removes the imported project, then saves the comp. And it happens so fa...
- May 1st, 2012, 9:47 am
- Forum: Scripts Discussion
- Topic: Scripting OutputModules for outputting image sequences
- Replies: 12
- Views: 32831
Re: Scripting OutputModules for outputting image sequences
You could always create some AE projects that just contain a comp and render queue item for each specific output module template and have those in a folder on your network accessible by the script. If the script can't find the required output module it can look for a project with the same name in t...
- April 30th, 2012, 4:23 pm
- Forum: Scripts Discussion
- Topic: Scripting OutputModules for outputting image sequences
- Replies: 12
- Views: 32831
Re: Scripting OutputModules for outputting image sequences
I have a work-around solution for the time being. Hopefully, Adobe will address this shortcoming in CS6. My script reads an input file to determine how to lay out the comps, what footage to import, and where to save the render output. The line(s) that describe the render output contain a field for t...
- April 26th, 2012, 6:57 pm
- Forum: Scripts Discussion
- Topic: Scripting OutputModules for outputting image sequences
- Replies: 12
- Views: 32831
Re: Scripting OutputModules for outputting image sequences
Why not? Build your templates and then save them out for others to load up. That's what I do. This puts everyone on the same page for what they should be rendering out. Because automation is king. Let's say you have 20, or 50, or 100 artists working on 10 different projects. A client calls and asks...
- April 26th, 2012, 12:20 pm
- Forum: Scripts Discussion
- Topic: Scripting OutputModules for outputting image sequences
- Replies: 12
- Views: 32831
Re: Scripting OutputModules for outputting image sequences
Thanks for the reply. This was my fear.
I'm working on a script that will take footage, build a comp, and add it to the Render Queue. This script will be run by others and on different machines so I won't be able to easily dictate custom templates.
I'm working on a script that will take footage, build a comp, and add it to the Render Queue. This script will be run by others and on different machines so I won't be able to easily dictate custom templates.

- April 26th, 2012, 9:20 am
- Forum: Scripts Discussion
- Topic: Scripting OutputModules for outputting image sequences
- Replies: 12
- Views: 32831
Scripting OutputModules for outputting image sequences
I'm trying to add a comp to the render queue and set its output as sequential images. I'm really having trouble figuring out the best way to do this. From my script, I can import footage, add it to a comp, and add it to the render queue. It seems it's only possible to (A) choose from the list of Out...