The Library folder is hidden by default on 10.7 and 10.8. You can launch Terminal and use this command to make it visible:
chflags nohidden ~/Library/
Also, in the last few versions of AE there is a "Reveal Preferences in Finder" button in Preferences > General.
Search found 705 matches
- August 31st, 2013, 1:54 am
- Forum: Scripts Discussion
- Topic: Settings Object Content
- Replies: 2
- Views: 8078
- August 10th, 2013, 4:27 am
- Forum: Scripts Discussion
- Topic: Scripting Text Properties
- Replies: 2
- Views: 8284
Re: Scripting Text Properties
Unfortunately not. I'd encourage you to submit a feature request for improved scripting access to text properties as this will increase the chances of it happening.
https://www.adobe.com/cfusion/mmform/in ... e=wishform
https://www.adobe.com/cfusion/mmform/in ... e=wishform
- August 2nd, 2013, 3:33 pm
- Forum: Script requests
- Topic: Import Simple .CSV File
- Replies: 2
- Views: 12039
Re: Import Simple .CSV File
You can't do it with expressions but you could do it with a script. Another way would be to manipulate it into some keyframe clipboard data. For example, copy some keyframes from a property with the same number of dimensions as your data, then paste into a spreadsheet like Excel. Replace the numbers...
- July 4th, 2013, 12:15 am
- Forum: Scripts Discussion
- Topic: Path From Mask
- Replies: 6
- Views: 17551
Re: Path From Mask
Each Mask property has it's own Mask Opacity property. Are you sure Auto-trace isn't keyframing this too? In my experience it does. Useful shortcuts are UU to reveal all animated properties and TT to reveal Mask Opacity properties.
Paul
Paul
- July 3rd, 2013, 2:48 pm
- Forum: Scripts Discussion
- Topic: Path From Mask
- Replies: 6
- Views: 17551
Re: Path From Mask
When I was saying about AE's ability to convert a mask shape to a position path, that is simply for creating a motion path that follows the outline of a single non-animated mask shape. Now you've explained what you're trying to do it's clear that this isn't relevant to your needs I would suggest you...
- July 2nd, 2013, 2:48 pm
- Forum: Scripts Discussion
- Topic: Path From Mask
- Replies: 6
- Views: 17551
Re: Path From Mask
Would it be possible to write a script which converts a mask into a path in After Effects? This probably is possible but it wouldn't be easy. AE does already have the ability for you to manually convert a mask into a position path. You simply copy the mask keyframe, select the Position property and...
- July 2nd, 2013, 2:30 pm
- Forum: Scripts Discussion
- Topic: delete settings
- Replies: 2
- Views: 10296
Re: delete settings
No there isn't a way to delete these pref settings. About the only thing you could do would be to save a blank value (or maybe it needs to be something like a space, I'm not sure) into it but I don't know how useful that would be.
Paul
Paul
- July 2nd, 2013, 2:28 pm
- Forum: Scripts Discussion
- Topic: Check if marker exists
- Replies: 1
- Views: 7029
Re: Check if marker exists
Scripting only has access to layer markers, not comp markers. Here's an example that will find if there's a layer marker at the current time when one layer is selected in a comp: var activeItem = app.project.activeItem; if (activeItem instanceof CompItem && activeItem.selectedLayers.length =...
- July 2nd, 2013, 2:18 pm
- Forum: Scripts Discussion
- Topic: aep project file and fileObj.copy(target) - need help
- Replies: 2
- Views: 10546
Re: aep project file and fileObj.copy(target) - need help
I just tried your code, modifying just the file paths for my setup and it worked exactly as expected. It create a new, working copy of the AE project. What version of AE are you using? Does it do the same thing if you run it from the ExtendScript Toolkit? Does it produce a file called "project....
- July 2nd, 2013, 2:05 pm
- Forum: Scripts Discussion
- Topic: blank panel
- Replies: 6
- Views: 15247
Re: blank panel
If you're on CS6 there's a bug that I believe is fixed in the 11.0.2 update that can cause subsequent panels to be blank after a UI group has been enabled/disabled in a session. I haven't been able to replicate your problem just by launching, closing and relaunching your script so I'm not sure this ...
- June 24th, 2013, 1:47 pm
- Forum: Script requests
- Topic: Onion skin
- Replies: 5
- Views: 41920
Re: Onion skin
It's a script, not an expression. So you'd save it as a txt file with a .jsx extension then run it using File > Scripts > Run Script File, or save it into the After Effects / Scripts folder, restart AE and run it by selecting it from the File > Scripts menu.
Paul
Paul
- June 5th, 2013, 3:24 pm
- Forum: Scripts Discussion
- Topic: Access Font parameter in Effects
- Replies: 1
- Views: 6759
Re: Access Font parameter in Effects
I'm pretty sure neither of those things are possible.
With the font on render farm, you could try setting the font then read what the font is. If it isn't what you set it to you'll know it isn't installed. That's about the best I can think of.
With the font on render farm, you could try setting the font then read what the font is. If it isn't what you set it to you'll know it isn't installed. That's about the best I can think of.
- May 28th, 2013, 4:36 pm
- Forum: Expression Discussion
- Topic: negative to positive value
- Replies: 2
- Views: 18077
Re: negative to positive value
Or just:
Code: Select all
x = thisComp.layer("Adjustment Layer 3").effect("Slider Control")("Slider");
Math.abs(x);
- May 21st, 2013, 12:43 pm
- Forum: Scripts Discussion
- Topic: Get selected property
- Replies: 2
- Views: 8101
Re: Get selected property
Both the CompItem and Layer object have a selectedProperties attribute which returns an array of the selected properties. For example, to access the first selected property on a layer: var theProp = theLayer.selectedProperties[0]; If you don't already have it you should download the AE CS6 scripting...
- May 10th, 2013, 10:53 am
- Forum: Script requests
- Topic: Render 1st item in queue, stop, clear render queue, restart
- Replies: 1
- Views: 9660
Re: Render 1st item in queue, stop, clear render queue, rest
It may be related to it filling up the ram cache on a render and then trying to juggle it later rather than just clearing it out. Maybe stopping and saving the project is sorting this out. There are also script commands for clearing the caches so that might also be worth exploring. Here's a script b...