Search found 321 matches

by byronnash
June 9th, 2010, 10:55 am
Forum: Scripts Discussion
Topic: Path to After Effects for scripting
Replies: 8
Views: 15189

Re: Path to After Effects for scripting

Has this changed since CS4 or CS5? I would like to just get the path to the app or to aerender.
by byronnash
May 27th, 2010, 1:03 pm
Forum: Scripts Discussion
Topic: Fast Import via Javascript
Replies: 1
Views: 5451

Re: Fast Import via Javascript

Not sure if this would help your workflow, but you might be able to use the replace method. It's a lot easier to replace a file in scripting than import a new one.
by byronnash
November 11th, 2009, 12:01 pm
Forum: Scripts Discussion
Topic: Indents in ESTK
Replies: 3
Views: 7348

Re: Indents in ESTK

:|
OK, just go ahead and put me in the moron category... I think I tried everything BUT that. Shift+Tab, CRTL+Tab, digging through the menus and help.
by byronnash
November 11th, 2009, 7:23 am
Forum: Scripts Discussion
Topic: Indents in ESTK
Replies: 3
Views: 7348

Indents in ESTK

Is there a way to indent a whole block of text in ExtendScript Toolkit CS4? I would like to get my code a little more organized.
by byronnash
November 10th, 2009, 9:01 am
Forum: Scripts Discussion
Topic: Test for sequence
Replies: 2
Views: 6659

Re: Test for sequence

Thanks for the tip. I gave that a shot on my script just now but it doesn't seem like sequences have a different nativeFrameRate than footage. I'm working with Proxies so that makes it a little more complicated. I guess my next step is to check for file extensions and if the footage is a still.
by byronnash
November 9th, 2009, 12:25 pm
Forum: Scripts Discussion
Topic: Test for sequence
Replies: 2
Views: 6659

Test for sequence

Is there a way to determine if a footageItem is a sequence or a still? The path returns the first frame if it's a sequence but I can't find a way to check if it's referencing a sequence or not.
by byronnash
September 14th, 2009, 7:13 am
Forum: Script requests
Topic: go to next non visible/ visible key
Replies: 1
Views: 7108

Re: go to next non visible/ visible key

I don't think there is a built in way to do that in AE. You would have to write a script that loops through all the properties of each layer and looks for keyframes. I would imagine it would be a little slow if you had a lot of layers. I have never tried looping through all properties of a layer bef...
by byronnash
July 28th, 2009, 6:27 pm
Forum: Scripts Discussion
Topic: FCP to AE
Replies: 2
Views: 9055

Re: FCP to AE

I'll have to check out that FCP to AE script. Dale Bradshaw http://www.creative-workflow-hacks.com/ was working on some kind of XML tool for getting stuff in and out of FCP. I haven't been scripting much lately so I've been out of the loop.
by byronnash
November 2nd, 2008, 1:53 pm
Forum: Script requests
Topic: Set Video Size in MB
Replies: 2
Views: 8254

Re: Set Video Size in MB

I'm not aware of any way in AE. You may be able to do that in some 3rd party compression tools.
by byronnash
September 23rd, 2008, 5:59 pm
Forum: Script requests
Topic: Trim layers based on Opacity - save a lot of render time
Replies: 20
Views: 44138

Re: Trim layers based on Opacity - save a lot of render time

That looks pretty handy. I'll try it out on my next project. Thanks for sharing.
by byronnash
August 22nd, 2008, 9:06 am
Forum: Expression Discussion
Topic: "this" syntax for paint strokes?
Replies: 4
Views: 10780

Re: "this" syntax for paint strokes?

Thanks for the explanation. I've glossed over it before but it's one of those topics I have a hard time getting my head around for some reason.
by byronnash
August 22nd, 2008, 8:22 am
Forum: Expression Discussion
Topic: "this" syntax for paint strokes?
Replies: 4
Views: 10780

Re: "this" syntax for paint strokes?

Thanks, that worked. Why Property Group 2? Is there an explanation of that in the docs?
by byronnash
August 21st, 2008, 11:42 am
Forum: Expression Discussion
Topic: "this" syntax for paint strokes?
Replies: 4
Views: 10780

"this" syntax for paint strokes?

I have a simple expression linking the clone position of a paint stroke to the transform of the paint stroke. Right now I have it set as p=effect("Paint").stroke("LL").transform.position; but I would like to have something more like p=this.transform.position; When I use the secon...
by byronnash
July 2nd, 2008, 8:27 am
Forum: Scripts Discussion
Topic: app.executeCommand(...) List - work in progress (for CS3)
Replies: 16
Views: 213196

Re: app.executeCommand(...) List - work in progress (for CS3)

Creating and accessing the new comp isn't the problem. It's the "Save Photoshop Layers..." command only works on an active comp(i.e. one that's open and visible in the comp viewer) Items that are selected in project window don't show as activeItem. I'm guessing I'm just out of luck here.
by byronnash
July 2nd, 2008, 7:44 am
Forum: Scripts Discussion
Topic: app.executeCommand(...) List - work in progress (for CS3)
Replies: 16
Views: 213196

Re: app.executeCommand(...) List - work in progress (for CS3)

Thanks for the help guys. I ran into a related problem now though. The comp I would like to save as photoshop is created by duplicating an existing comp. I don't think there will be a way to set the activeItem in scripting right?