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independant x,y,z camera movement with sliders

Posted: June 28th, 2004, 3:29 am
by adinnin
Get a null and name it MOVER add three sliders to it and name them X, Y and Z.

Apply this expression to the position of your camera.

x = thisComp.layer("MOVER").effect("X")("Slider");
y = thisComp.layer("MOVER").effect("Y")("Slider");
z = thisComp.layer("MOVER").effect("Z")("Slider");
[x, y, z];

you now have independant control of the X, Y and Z.

A nice and easy expression... but a good one I think.

Alex

Posted: July 6th, 2004, 9:38 am
by sean@qmediadesign.ca
That's a great tool. I've been looking for something like this for a while. I've always had a real problem with AE grouping all the pos. keys into 1 key.

Thanks.

sliders?

Posted: May 6th, 2005, 3:02 pm
by psymotion
so... how do you change the names of the sliders?

Posted: May 11th, 2005, 9:38 am
by davestewart
Same as with comps - click on the name and press the return key to highlight....

Posted: August 1st, 2007, 4:09 pm
by Tomber
A nice and fast to setup alternative is the Animation Preset -> Transform -> Seperate XYZ Position

I'm wondering how they managed to get more then one slider in an effect, adobe is (as always) cheating on us!

Posted: August 1st, 2007, 4:21 pm
by Paul Tuersley
Tomber wrote:I'm wondering how they managed to get more then one slider in an effect, adobe is (as always) cheating on us!
Nab figured out a way to do it. There's a link to his script halfway down this thread:
viewtopic.php?t=515

Posted: August 1st, 2007, 4:26 pm
by Tomber
Great! Thanks for pointing me there :)

Just one last thing...

Posted: September 12th, 2007, 6:59 am
by iline
I love this expression, but there's a vital piece of advice missing...

When you're in the effect controls for MOVER, you'll need to specify the range values for each slider, or you'll be stuck with only -100 to 100, which is no good...

To edit values, right-click on each value (blue underlined) for X, Y, Z, choose Edit Values, and put in ranges that are large enough to accommodate your camera sweeps but small enough that your slider doesn't become hard to control without holding down Ctrl the whole bloody time.

Ting!

Cheers for this, it's well nice to use....

Re: independant x,y,z camera movement with sliders

Posted: May 18th, 2008, 3:34 am
by easy-ran
I'm sorry but applying the "separate x,y.z" to the null and controlling it from there dose the same effect, am i wrong?

Re: Just one last thing...

Posted: November 27th, 2009, 2:05 am
by xiaoliang
:mrgreen: :mrgreen: :mrgreen:me too!thanks!
iline wrote:I love this expression, but there's a vital piece of advice missing...

When you're in the effect controls for MOVER, you'll need to specify the range values for each slider, or you'll be stuck with only -100 to 100, which is no good...

To edit values, right-click on each value (blue underlined) for X, Y, Z, choose Edit Values, and put in ranges that are large enough to accommodate your camera sweeps but small enough that your slider doesn't become hard to control without holding down Ctrl the whole bloody time.

Ting!

Cheers for this, it's well nice to use....
China BusinessHong Kong BusinessInternational BusinessChinese FurniturePaintPictureComputerComputer PeripheralComputer Accessory.

Re: independant x,y,z camera movement with sliders

Posted: February 1st, 2012, 2:13 am
by pecijackson
wow. this is very nice sir. really nice expression. thanks to xiaoliang for giving such an advice to make it more cool :D