feel totally noob on my question, please be patient.
i have a wall with images, each layer need to be placed randomly in z-space without affecting the "scale" of the layer.
is there an expression that allows the camera watching at the plane layers but revealing z-depth of layers first when camera starts rotating around the objects/image wall?
don't know if this sounds too crazy in terms of physical possibiliites.
Thank you all for sharing all your ideas and knowledge here!
Thomas
z-depth offset without scaling the object
Check out Paul's "PSD to 3D" script on this website:
viewtopic.php?f=9&t=498
I hope this is what you were looking for.
Koby.
viewtopic.php?f=9&t=498
I hope this is what you were looking for.
Koby.