Hi all!
I wanna know how you would make a stretch scale effect. Say if you scale Y to 80 then X would be 120 and so on. Should be fairly straight forward. I just don't know how.
squash scale effect
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For a convincing squash effect, you want to keep the total area of the shape fairly constant, which calls for an inverse relationship between x and y. For example:
y = 80;
x = 10000/y;
[x,y]
So in this case x would be 125. Somehting like that.
Dan
y = 80;
x = 10000/y;
[x,y]
So in this case x would be 125. Somehting like that.
Dan
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- Posts: 2
- Joined: January 31st, 2008, 2:14 am
Hey Man, that really did the trick. Thanks ALOT!!!