Not directly related to scripting, but...
In CS4, I can manually set the Start Frame (in the comp settings) to any non-negative number I choose to start counting from (as specified in the Doc).
In CS5, I cannot set the Start Frame to 0 ! (any attempt to do so will reset the value to 1). This problem doesn't occur when you are in "Timecode mode".
Am I missing something here, or is it a bug ?
(Comp) Start Frame question
Moderator: Paul Tuersley
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- Posts: 704
- Joined: June 5th, 2004, 7:59 am
- Location: London, UK
You mean like this?
Seems to work for me.
My guess is that your Project Settings: Start numbering frames at: == 1.
Oops I see you weren't talking about scripting. But anyway, you can't set the comp display start frame earlier than the project setting in CS4 either.
Code: Select all
{
var activeItem = app.project.activeItem;
if (activeItem != null && activeItem instanceof CompItem) {
alert(activeItem.displayStartTime);
activeItem.displayStartTime = 0;
alert(activeItem.displayStartTime);
}
}
My guess is that your Project Settings: Start numbering frames at: == 1.
Oops I see you weren't talking about scripting. But anyway, you can't set the comp display start frame earlier than the project setting in CS4 either.
Thanks a lot Paul, problem solved !
Indeed, "Start numbering frames at" in the project settings was set to 1. Sometimes all these settings everywhere drive me nuts
Indeed, "Start numbering frames at" in the project settings was set to 1. Sometimes all these settings everywhere drive me nuts
